Thursday, February 17, 2005

Books for the new project

This new job will involve 3D Graphics, Java, GUI programming, MATLAB and perhaps OpenGL. Frankly I'm rather rusty so I've got a lot of reading ahead of me. The following books, mostly recommended by Bruce Eckel, should prove quite handy (I've included the current prices at Amazon):

- Computer Graphics:
Vince, J. 2001, Essential Mathematics for Computer Graphics Fast, Springer. [Paperback, US$16.97]

Hearn, D. & Baker, M. P. 2003, Computer Graphics with OpenGL (3rd Edition), Prentice Hall. [Hardcover, US$83.75]

- Java Programming:
Eckel, B. 2003, Thinking in Java (3rd Edition), Prentice Hall, 2002. [Paperback, US$34.96]

Horstmann, C. & Cornell, G. 2004, Core Java 2, Volume I - Fundamentals (7th Edition), Prentice Hall. [Paperback, US$34.87]

Horstman, C. & Cornell, G. 2004, Core Java 2, Volume II - Advanced Features (7th Edition), Prentice Hall. [Paperback, US$33.99]

- Software Engineering:
Gamma, E. et al 1995, Design Patterns, Addison-Wesley. [Hardcover, US$47.04]

Fowler, M. 2003, UML Distilled: A Brief Guide to the Standard Object Modelling Language (3rd Edition), Addison-Wesley. [Paperback, US$23.09]

As funds will be a little bit tight I guess the priorities are the ones at the top of each subject list...

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